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#30 Global

Dead by Daylight

Strategy
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Reviews

Steam
Mostly Positive
(686,757)

Trapped forever in a realm of eldritch evil where even death is not an escape, four determined Survivors face a bloodthirsty Killer in a vicious game of nerve and wits. Pick a side and step into a world of tension and terror with horror gaming's best asymmetrical multiplayer. Survivors play in third-person and have the advantage of better situational awareness. The Killer plays in first-person and is more focused on their prey. The Survivors' goal in each encounter is to escape the Killing Ground without getting caught by the Killer - something that sounds easier than it is, especially when the environment changes every time you play.

Community Announcements

View All

Matchmaking System Update

Since the release of the 10.1.0 update, which introduced our new MMR system, we've been closely monitoring matchmaking data and player feedback. Many of you have reported matches feeling unbalanced, with players of widely varying skill levels and playtimes being matched together.

The launch of the new MMR system required a global reset to all players' ratings, after which we expected players to quickly settle into ratings that reflected their skill level. Unfortunately, as our players have highlighted, that didn't happen as intended. After investigating, we identified a matchmaking parameter that was unintentionally broadening the range of potential opponents and teammates.

Adjusting Streak Weighting

This parameter relates to win and loss streaks. Originally, consecutive wins or losses would expand a player's matchmaking range, putting them into matches where the amplified impact on MMR would help them reach their appropriate rating more quickly. However, the configuration we used led to an overexaggerated increase in rating variance and a skill mix in matches that was wider than intended. We adjusted this parameter late last week to lower the weight that win and lose streaks have on MMR.

Early results are promising, showing less variance in player skill levels and an improvement in line with our expectations. We'll continue to monitor and validate matchmaking performance throughout the weeks ahead and encourage you to share your experiences here to support our ongoing investigation.

A Reminder on the MMR Reset

It's important to note that some players are still calibrating after the global reset in August. For example, if you haven't played as The Unknown since, your rating is not accurately set to reflect your skill level when playing as that Killer. Your first few matches with The Unknown are likely to feel unbalanced, but you should settle into your natural range. This is the case for each Killer as you progress through the roster.

Looking Forward

This change isn't a silver bullet, but it's an important first step of many toward the matchmaking experience we're working to achieve. The team is actively monitoring how this fix impacts matchmaking over time and is committed to making further adjustments as we investigate longer-term improvements to the system.

We appreciate your patience, and most of all, we appreciate your feedback! It was integral to identify last week's fix. Thank you for being on this journey with us, and we'll keep you informed as our matchmaking system continues to evolve.

260 📈 reactions
260 📈 reactions

It’s time to reveal your 2026 Design A Cosmetic Contest Winners!

Come and see the results below and join us in celebrating our Badge, Banner, Survivor Outfit, and Killer Outfit winners! We're excited to see these entries all come to life within the Fog and we hope you all are, too!

👉 Read on Reddit

141 CrowLove, 87 dead reactions
141 CrowLove, 87 dead reactions

:JaneBreakingNews: In-Game survey extended until Tuesday 29th 11 AM ET

The team would like your feedback through an in-game survey. The deadline to complete it has been extended to Tuesday the 29th at 11 AM ET. We encourage you to fill it in to give us more insight into your thoughts and opinions. :YunJinNote:

Community

The official Dead by Daylight Discord server. Your place for news, LFG, discussion, questions and casual chatting!

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Join the Conversation

Community Announcements

View All

Matchmaking System Update

Since the release of the 10.1.0 update, which introduced our new MMR system, we've been closely monitoring matchmaking data and player feedback. Many of you have reported matches feeling unbalanced, with players of widely varying skill levels and playtimes being matched together.

The launch of the new MMR system required a global reset to all players' ratings, after which we expected players to quickly settle into ratings that reflected their skill level. Unfortunately, as our players have highlighted, that didn't happen as intended. After investigating, we identified a matchmaking parameter that was unintentionally broadening the range of potential opponents and teammates.

Adjusting Streak Weighting

This parameter relates to win and loss streaks. Originally, consecutive wins or losses would expand a player's matchmaking range, putting them into matches where the amplified impact on MMR would help them reach their appropriate rating more quickly. However, the configuration we used led to an overexaggerated increase in rating variance and a skill mix in matches that was wider than intended. We adjusted this parameter late last week to lower the weight that win and lose streaks have on MMR.

Early results are promising, showing less variance in player skill levels and an improvement in line with our expectations. We'll continue to monitor and validate matchmaking performance throughout the weeks ahead and encourage you to share your experiences here to support our ongoing investigation.

A Reminder on the MMR Reset

It's important to note that some players are still calibrating after the global reset in August. For example, if you haven't played as The Unknown since, your rating is not accurately set to reflect your skill level when playing as that Killer. Your first few matches with The Unknown are likely to feel unbalanced, but you should settle into your natural range. This is the case for each Killer as you progress through the roster.

Looking Forward

This change isn't a silver bullet, but it's an important first step of many toward the matchmaking experience we're working to achieve. The team is actively monitoring how this fix impacts matchmaking over time and is committed to making further adjustments as we investigate longer-term improvements to the system.

We appreciate your patience, and most of all, we appreciate your feedback! It was integral to identify last week's fix. Thank you for being on this journey with us, and we'll keep you informed as our matchmaking system continues to evolve.

260 📈 reactions
260 📈 reactions

It’s time to reveal your 2026 Design A Cosmetic Contest Winners!

Come and see the results below and join us in celebrating our Badge, Banner, Survivor Outfit, and Killer Outfit winners! We're excited to see these entries all come to life within the Fog and we hope you all are, too!

👉 Read on Reddit

141 CrowLove, 87 dead reactions
141 CrowLove, 87 dead reactions

:JaneBreakingNews: In-Game survey extended until Tuesday 29th 11 AM ET

The team would like your feedback through an in-game survey. The deadline to complete it has been extended to Tuesday the 29th at 11 AM ET. We encourage you to fill it in to give us more insight into your thoughts and opinions. :YunJinNote:

Reviews

Steam
Mostly Positive
(686,757)

Details

Genre
Strategy
Publisher
505 Games, Behaviour Interactive, Deep Silver, NetEase Games, Starbreeze Studios
Developer
Behaviour Interactive
Release Date
June 14, 2016
Platform
Desktop, Xbox, PlayStation, Nintendo
Social
Game Metadata By
IGDB

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